ME

Hi, I'm Misan.

Applied AI • Software Engineering • Learning Technology • Human-Centered AI

I build and evaluate AI-powered products, software systems, and learning experiences that help people solve problems, learn, and work more effectively.

My work sits at the intersection of applied AI, software engineering, learning technology, and user research. I've developed production applications, RAG systems, machine-learning pipelines, and educational technology—and worked with users to understand their needs, translate complex concepts into useful experiences, and measure what works.

I hold an M.S. in Computer Science from Northern Arizona University, where my research focused on designing, deploying, and evaluating AI and software systems in real-world learning and software-development environments.

How I Work

Understand → Design → Build → Deploy → Evaluate → Improve

Understand

Identify user needs through research, observation, interviews, feedback, and domain analysis.

Design

Translate complex problems into clear workflows, learning experiences, prototypes, and technical solutions.

Build

Develop software and AI systems using modern application, ML, and LLM technologies.

Deploy

Put solutions into real environments with learners, developers, and other users.

Evaluate

Combine product data, experiments, surveys, interviews, and human evaluation to understand effectiveness.

Improve

Turn evidence and user feedback into better products, experiences, and systems.

Selected Work

Systems built for real people

AI assistants, learning platforms, and ML systems designed, deployed, and evaluated with real users — in classrooms, open-source communities, and production products.

OSS-Doorway

OSS-Doorway

OSS-Doorway is a learning environment designed to help students develop practical software-engineering skills through authentic GitHub and open-source workflows. Rather than completing isolated programming assignments, students work through structured quests involving repositories, issues, branches, commits, pull requests, and other real development activities. I contributed to the system's development, classroom deployment, evaluation, and continued improvement across university computing courses.

React
Node.js
Express.js
MongoDB
GitHub API
REST APIs
GitHub Actions
CI/CD

ML Task Recommendation for Open-Source Software

Developed a machine-learning system for identifying open-source software issues suitable for university student projects. The project analyzed 3,295 real-world GitHub issues using issue text and semantic representations to rank promising tasks for educator and maintainer review. In independent blind evaluation, a senior open-source maintainer confirmed approximately 60% of the top-ranked recommendations as suitable university projects, including previously uncatalogued opportunities.

Python
Scikit-learn
Sentence Transformers
Random Forest
Embeddings
GitHub Data

JabRAG

How can newcomers get trustworthy answers about an unfamiliar software project without searching across documentation, issues, source repositories, and developer discussions? JabRAG is a retrieval-augmented generation system that retrieves information from project documentation, GitHub issues, repository resources, and developer discussions before generating answers grounded in project-specific knowledge. I worked on the retrieval architecture, knowledge sources, LLM integration, and evaluation against general-purpose LLM and human-generated answers across helpfulness, comprehensiveness, conciseness, and practical usefulness.

Python
RAG
LLMs
Qdrant
Embeddings
Vector Search
GitHub
OpenAI API

7

publications

Google Scholar

Research → Practice

I don't just build AI systems. I study whether they actually work.

My work combines product development, user research, learning design, and empirical evaluation. I study how people interact with AI and software, where they struggle, what information or support they need, and whether the resulting systems actually improve their experience.

Depending on the problem, that has involved experiments, classroom deployments, surveys, interviews, observations, human evaluation, behavioral data, and iterative product improvement.

Technical Communication

Making complex technology understandable is a recurring part of my work.

I write for technical, academic, educational, and general audiences—from peer-reviewed research and software documentation to instructional material and technology articles. I enjoy turning complex systems and ideas into explanations that help people understand what matters and what to do next.

Experience

R

RESHAPE Lab

August 2024 - May 2026
Research Assistant / Software Engineer
- Designed, developed, and deployed OSS-Doorway, a GitHub-native learning environment that translates authentic open-source development workflows into structured learning experiences for university students. - Worked across software development, learning design, classroom deployment, user feedback, and empirical evaluation to improve how students learn complex software-engineering practices. - Built JabRAG, a repository-grounded AI assistant using retrieval-augmented generation to help newcomers find and understand project-specific technical information. - Designed human-centered evaluations comparing AI-generated and human-generated assistance across helpfulness, comprehensiveness, conciseness, and practical usefulness. - Developed ML ranking workflows over 3,295 GitHub issues, producing a shortlist with approximately 60% precision among the top recommendations in independent maintainer evaluation. - Conducted mixed-methods research using surveys, interviews, observations, system data, experiments, and human evaluation to study how learners and developers interact with AI and software tools. - Communicated findings through peer-reviewed publications, technical documentation, presentations, and collaboration with researchers, educators, students, and software practitioners.
W

Wiseki Technologies

2023 - 2024
Software Engineer — Mobile
- Built mobile features for SekiApp, ShopNig, and PlugNG using Flutter, Dart, Riverpod, REST APIs, and Firebase. - Integrated applications with backend APIs, authentication systems, databases, and third-party services. - Collaborated with product and engineering stakeholders to ship iterative releases and user-facing improvements.
L

Lead City University

2023 - 2024
Graduate Assistant — Computer Science
- Assisted with introductory programming and computing courses. - Supported students with programming, debugging, and software-development concepts. - Collaborated with faculty on course delivery and translating theory into practical implementations.
N

New Horizons

2021 - 2021
Software Engineering Intern
- Collaborated with engineers on software-development projects and technical learning systems. - Developed experience with modular software design, debugging, application development, and collaborative engineering workflows.

Skills

AI & Software

LLMs
RAG
Prompt Engineering
Embeddings
Vector Search
AI Evaluation
Machine Learning
Python
JavaScript/TypeScript
SQL
FastAPI
REST APIs
Docker
Git/GitHub

Learning & Experience Design

Learning Technology
Educational Software
Technology-Supported Instruction
Learning Experience Evaluation
Computing Education
Higher Education
K–12 Education
Technical Communication

Research & Evaluation

User Studies
Experimental Design
Mixed-Methods Research
Quantitative Analysis
Qualitative Analysis
Human Evaluation
Dataset Development
Benchmarking
Model Evaluation

Product & Communication

Technical Writing
Research Writing
Science Communication
User-Centered Design
Cross-Functional Collaboration
Requirements Analysis
Translating Technical Concepts
Stakeholder Communication

Additional Technologies

Swift
Dart
Kotlin
React
Flutter
SwiftUI
Firebase
MongoDB
Node.js
Express.js

Education

N

Northern Arizona University

August 2024 - May 2026
Master of Science in Computer Science — Software Development
-GPA: 4.0/4.0
-Graduate Research Assistant, RESHAPE Lab
-Research areas: Applied Artificial Intelligence, Retrieval-Augmented Generation, Machine Learning, Software Engineering, Human-AI Interaction, Computing Education, Open-Source Software
-Master's Thesis: A Systems Approach to Improving a Gamified Software Engineering Learning Environment
L

Lead City University

September 2018 - July 2022
Bachelor of Science in Computer Science — First Class Honours
-First Class Honours
-First Runner-Up Graduating Student, Department of Computer Science
-Full-Tuition Entrance Scholarship
-2022 Influential Leadership Award
-Director of Welfarism & Community, National Association of Computing Students
-Class Representative and Liaison Officer
-Student Ambassadorial Team
Additional Projects

Consumer & product apps

iOS and cross-platform applications shipped to real users.

SekiApp

SekiApp

Contributed to the development and maintenance of a cryptocurrency-focused mobile application at Wiseki Technologies. Worked on product functionality, API integrations, application maintenance, and user-facing improvements.

Flutter
Dart
REST APIs
Firebase
TrailAbout

TrailAbout

Built an iOS social application for hikers, travelers, campers, and outdoor enthusiasts to share location-based experiences and discover new destinations.

Swift
SwiftUI
MapKit
Core Location
Firebase
REST APIs
PlugNG

PlugNG

Contributed to a mobile platform that brings multiple everyday digital services into one application, including airtime, mobile data, electricity payments, television subscriptions, educational services, event tickets, and virtual-card functionality. Worked on mobile development and integration of third-party services through APIs.

Flutter
Dart
REST APIs
Firebase
Boardly

Boardly

Built a collaborative workspace where users can create shared boards containing notes, images, polls, tasks, events, links, and conversations. Designed around real-time collaboration so changes are synchronized across participants.

Activities and Service

Selected community, conference, and service work.

  • I

    ICSME 2024 — Conference Volunteer — Flagstaff, Arizona

    Flagstaff, Arizona

    -Assisted speakers and conference organizers.-Provided session and room support.-Participated in interviews and discussions with software-engineering researchers and practitioners.
  • N

    National Association of Computing Students — Director of Welfarism & Community — Lead City University

    Lead City University

    -Organized activities and initiatives for computing students.-Supported student engagement and community development.-Mentored fellow computing students.
  • T

    Technical Writing

    -Published technology articles covering software engineering, artificial intelligence, cybersecurity, and related topics for technology publications and practitioner audiences.

What I'm Interested In

I'm interested in roles at the intersection of AI, technology, learning, research, and user experience.

That includes:

Applied AI • Learning Experience Design • Learning Technology • AI Enablement • Technical Instructional Design • Product & Customer Education • Human-Centered AI • AI Evaluation • Research Engineering • Learning Engineering • Developer Education

I'm especially drawn to work where I can understand a complex problem, translate technology into a useful experience, work with real users, and use evidence to improve the result.

Contact

Get in Touch

I'm always interested in conversations about applied AI, learning technology, software engineering, research, and building useful experiences.

Let's connect.

Send me an email

© 2026 Misan Etchie